Why doesn’t your character just stop?Ģ) Building some things, like turrets and transmitter link upgrades, don’t require you to have the items on you to create them. Other mechanics that I’d like to question the dev on:ġ) You fall into water with no warning = instant death.
I really wanted to finish this game but I hit a wall with the repetition. The sparse and tiny side quests don’t make up for this. Needs more variety instead of smash, collect, build, repeat. So repetitive! Painfully tedious item collection process and time spent killing the same monsters over and over make this game unplayable after about 20 hours. * Unravel the mysteries of the strange island. * Cook delicious recipes for permanent stat and ability upgrades. * Solve puzzles above ground and underground in the Tombs of the Old Ones * Fish cunning scaly things under the watery surface. * Farm nutritious plants and reap the rewards as the crop gets ripe. * Hunt various game or tame them for your post-apocalyptic zoo ranch. * Craft permanent weapons, tools, outfits, and trinkets. * Build outposts to establish your presence. Clear areas of monsters and claim it as yours. * Explore the handcrafted open world and uncover its mysteries.
* Fight with (or run away) nasty and vile creatures of the post-apocalyptic era. Features: * Break over 99% of all objects for materials with the right tools.
But before that, enjoy the bittersweet apocalypse. You need to find a way to escape the wretched island. A world with no other human soul to be seen. A world inhabited with nasty and vile creatures. As you ascend from your shelter after the long long years, a brave new old world awaits you.